STRICTLY COME DANCING

In 2025, I was responsible for the design and creation of the augmented reality for Strictly Come Dancing. These visual effects, which featured 3D overlays and 3D perspectives on the floor, were designed to enhance key moments during the performances. Rendered in real-time and using camera tracking, these digital assets acted as extensions of the physical stage, elevating the traditional TV set design.

Client
BBC Studios
JP Motion

Role
Lead Unreal Artist
Designer

Software
Unreal Engine 5
3ds Max