In 2025, I was responsible for the design and creation of the augmented reality for Strictly Come Dancing. These visual effects, which featured 3D overlays and 3D perspectives on the floor, were designed to enhance key moments during the performances. Rendered in real-time and using camera tracking, these digital assets acted as extensions of the physical stage, elevating the traditional TV set design.
STRICTLY COME DANCING
Client
BBC Studios
JP Motion
Role
Lead Unreal Artist
Designer
Software
Unreal Engine 5
3ds Max